Time Thief Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Artifact Lancea
SR Rarity
Artifact Lancea
SR Rarity
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

 Rarity
Ext Ryzeal
 Rarity
Ext Ryzeal
 Rarity
Ext Ryzeal
LIGHT 4
Ext Ryzeal
  • ATK:

  • 500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.

 Rarity
Ice Ryzeal
 Rarity
Ice Ryzeal
 Rarity
Ice Ryzeal
LIGHT 4
Ice Ryzeal
  • ATK:

  • 1700

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

 Rarity
Node Ryzeal
 Rarity
Node Ryzeal
 Rarity
Node Ryzeal
FIRE 4
Node Ryzeal
  • ATK:

  • 1400

  • DEF:

  • 1600


If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.

 Rarity
Palm Ryzeal
 Rarity
Palm Ryzeal
 Rarity
Palm Ryzeal
FIRE 4
Palm Ryzeal
  • ATK:

  • 1200

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.

 Rarity
Star Ryzeal
 Rarity
Star Ryzeal
 Rarity
Star Ryzeal
LIGHT 4
Star Ryzeal
  • ATK:

  • 1800

  • DEF:

  • 0


You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.

 Rarity
Sword Ryzeal
 Rarity
Sword Ryzeal
 Rarity
Sword Ryzeal
FIRE 4
Sword Ryzeal
  • ATK:

  • 1500

  • DEF:

  • 200


If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.

R Rarity
Time Thief Adjuster
R Rarity
Time Thief Adjuster
R Rarity
Time Thief Adjuster
DARK 4
Time Thief Adjuster
  • ATK:

  • 1200

  • DEF:

  • 1800


If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.

N Rarity
Time Thief Bezel Ship
N Rarity
Time Thief Bezel Ship
N Rarity
Time Thief Bezel Ship
DARK 4
Time Thief Bezel Ship
  • ATK:

  • 1000

  • DEF:

  • 2000


(Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.

R Rarity
Time Thief Regulator
R Rarity
Time Thief Regulator
R Rarity
Time Thief Regulator
DARK 4
Time Thief Regulator
  • ATK:

  • 600

  • DEF:

  • 200


If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.

SR Rarity
Time Thief Winder
SR Rarity
Time Thief Winder
SR Rarity
Time Thief Winder
DARK 4
Time Thief Winder
  • ATK:

  • 1800

  • DEF:

  • 1300


You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Bonfire
UR Rarity
Bonfire
UR Rarity
Bonfire
Spell Normal
Bonfire

    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

         Rarity
        Ryzeal Cross
         Rarity
        Ryzeal Cross
         Rarity
        Ryzeal Cross
        Spell Field
        Ryzeal Cross

          You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.

           Rarity
          Ryzeal Plugin
           Rarity
          Ryzeal Plugin
           Rarity
          Ryzeal Plugin
          Spell Quick
          Ryzeal Plugin

            Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.

             Rarity
            Seventh Tachyon
             Rarity
            Seventh Tachyon
             Rarity
            Seventh Tachyon
            Spell Normal
            Seventh Tachyon

              Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

              N Rarity
              Time Thief Hack
              N Rarity
              Time Thief Hack
              N Rarity
              Time Thief Hack
              Spell Continuous
              Time Thief Hack

                During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.

                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                     Rarity
                    Ryzeal Plasma Hole
                     Rarity
                    Ryzeal Plasma Hole
                     Rarity
                    Ryzeal Plasma Hole
                    Trap Normal
                    Ryzeal Plasma Hole

                      Target face-up cards your opponent controls, up to the number of "Ryzeal" Xyz Monsters you control; destroy them, then you can attach 1 "Ryzeal" card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a "Ryzeal" monster. You can only use each effect of "Ryzeal Plasma Hole" once per turn.

                      SR Rarity
                      Time Thief Power Reserve
                      SR Rarity
                      Time Thief Power Reserve
                      SR Rarity
                      Time Thief Power Reserve
                      Trap Continuous
                      Time Thief Power Reserve

                        Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine "Time Thief" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of "Time Thief Power Reserve" once per turn.

                        R Rarity
                        Time Thief Retrograde
                        R Rarity
                        Time Thief Retrograde
                        R Rarity
                        Time Thief Retrograde
                        Trap Counter
                        Time Thief Retrograde

                          When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.

                          Extra Deck

                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                          Tag(s):

                          R Rarity
                          Exosister Asophiel
                          R Rarity
                          Exosister Asophiel
                          R Rarity
                          Exosister Asophiel
                          LIGHT
                          Exosister Asophiel
                          • ATK:

                          • 2100

                          • DEF:

                          • 1800


                          2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.

                          UR Rarity
                          Light Dragon @Ignister
                          UR Rarity
                          Light Dragon @Ignister
                          UR Rarity
                          Light Dragon @Ignister
                          LIGHT
                          Light Dragon @Ignister
                          • ATK:

                          • 2300

                          • DEF:

                          • 1500


                          2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.

                          SR Rarity
                          Mereologic Aggregator
                          SR Rarity
                          Mereologic Aggregator
                          SR Rarity
                          Mereologic Aggregator
                          DARK
                          Mereologic Aggregator
                          • ATK:

                          • 2600

                          • DEF:

                          • 3000


                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                          R Rarity
                          Number 102: Star Seraph Sentry
                          R Rarity
                          Number 102: Star Seraph Sentry
                          R Rarity
                          Number 102: Star Seraph Sentry
                          LIGHT
                          Number 102: Star Seraph Sentry
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.

                          SR Rarity
                          Number 105: Battlin' Boxer Star Cestus
                          SR Rarity
                          Number 105: Battlin' Boxer Star Cestus
                          SR Rarity
                          Number 105: Battlin' Boxer Star Cestus
                          FIRE
                          Number 105: Battlin' Boxer Star Cestus
                          • ATK:

                          • 2500

                          • DEF:

                          • 1600


                          3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.

                          SR Rarity
                          Number 41: Bagooska the Terribly Tired Tapir
                          SR Rarity
                          Number 41: Bagooska the Terribly Tired Tapir
                          SR Rarity
                          Number 41: Bagooska the Terribly Tired Tapir
                          EARTH
                          Number 41: Bagooska the Terribly Tired Tapir
                          • ATK:

                          • 2100

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          FIRE
                          Number 60: Dugares the Timeless
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                           Rarity
                          Ryzeal Detonator
                           Rarity
                          Ryzeal Detonator
                           Rarity
                          Ryzeal Detonator
                          LIGHT
                          Ryzeal Detonator
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                           Rarity
                          Ryzeal Duo Drive
                           Rarity
                          Ryzeal Duo Drive
                           Rarity
                          Ryzeal Duo Drive
                          FIRE
                          Ryzeal Duo Drive
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.

                          SR Rarity
                          Starliege Photon Blast Dragon
                          SR Rarity
                          Starliege Photon Blast Dragon
                          SR Rarity
                          Starliege Photon Blast Dragon
                          LIGHT
                          Starliege Photon Blast Dragon
                          • ATK:

                          • 1800

                          • DEF:

                          • 2500


                          2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.

                          SR Rarity
                          Time Thief Perpetua
                          SR Rarity
                          Time Thief Perpetua
                          SR Rarity
                          Time Thief Perpetua
                          DARK
                          Time Thief Perpetua
                          • ATK:

                          • 1900

                          • DEF:

                          • 2500


                          2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.

                          UR Rarity
                          Time Thief Redoer
                          UR Rarity
                          Time Thief Redoer
                          UR Rarity
                          Time Thief Redoer
                          DARK
                          Time Thief Redoer
                          • ATK:

                          • 2400

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.

                          Need 41 UR

                           Rarity
                          Ext Ryzeal2 card
                           Rarity
                          Ice Ryzeal3 card
                          UR Rarity
                          Maxx "C"2 card
                          UR Rarity
                          Mulcharmy Fuwalos2 card
                          UR Rarity
                          Mulcharmy Purulia1 card
                          UR Rarity
                          Nibiru, the Primal Being1 card
                           Rarity
                          Node Ryzeal1 card
                           Rarity
                          Palm Ryzeal1 card
                           Rarity
                          Star Ryzeal1 card
                           Rarity
                          Sword Ryzeal3 card
                          UR Rarity
                          Ash Blossom & Joyous Spring3 card
                          UR Rarity
                          Divine Arsenal AA-ZEUS - Sky Thunder1 card
                          UR Rarity
                          Light Dragon @Ignister1 card
                           Rarity
                          Ryzeal Detonator2 card
                           Rarity
                          Ryzeal Duo Drive2 card
                          UR Rarity
                          Time Thief Redoer1 card
                          UR Rarity
                          Bonfire1 card
                          UR Rarity
                          Called by the Grave2 card
                          UR Rarity
                          Crossout Designator1 card
                           Rarity
                          Ryzeal Cross1 card
                           Rarity
                          Ryzeal Plugin1 card
                           Rarity
                          Seventh Tachyon3 card
                          UR Rarity
                          Triple Tactics Talent1 card
                          UR Rarity
                          Infinite Impermanence3 card
                           Rarity
                          Ryzeal Plasma Hole1 card

                          Main: 50 Extra: 15

                          SR Rarity
                          3 cardArtifact Lancea
                          SR Rarity
                          3 cardArtifact Lancea
                          Artifact Lancea
                          LIGHT 5
                          Artifact Lancea
                          • ATK:

                          • 1700

                          • DEF:

                          • 2300


                          You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                           Rarity
                          2 cardExt Ryzeal
                           Rarity
                          2 cardExt Ryzeal
                          Ext Ryzeal
                          LIGHT 4
                          Ext Ryzeal
                          • ATK:

                          • 500

                          • DEF:

                          • 2000


                          You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                           Rarity
                          3 cardIce Ryzeal
                           Rarity
                          3 cardIce Ryzeal
                          Ice Ryzeal
                          LIGHT 4
                          Ice Ryzeal
                          • ATK:

                          • 1700

                          • DEF:

                          • 1000


                          You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                          UR Rarity
                          2 cardMaxx "C"
                          UR Rarity
                          2 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          UR Rarity
                          2 cardMulcharmy Fuwalos
                          UR Rarity
                          2 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          UR Rarity
                          1 cardMulcharmy Purulia
                          UR Rarity
                          1 cardMulcharmy Purulia
                          Mulcharmy Purulia
                          WATER 4
                          Mulcharmy Purulia
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          UR Rarity
                          1 cardNibiru, the Primal Being
                          UR Rarity
                          1 cardNibiru, the Primal Being
                          Nibiru, the Primal Being
                          LIGHT 11
                          Nibiru, the Primal Being
                          • ATK:

                          • 3000

                          • DEF:

                          • 600


                          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                           Rarity
                          1 cardNode Ryzeal
                           Rarity
                          1 cardNode Ryzeal
                          Node Ryzeal
                          FIRE 4
                          Node Ryzeal
                          • ATK:

                          • 1400

                          • DEF:

                          • 1600


                          If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                           Rarity
                          1 cardPalm Ryzeal
                           Rarity
                          1 cardPalm Ryzeal
                          Palm Ryzeal
                          FIRE 4
                          Palm Ryzeal
                          • ATK:

                          • 1200

                          • DEF:

                          • 2400


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.


                           Rarity
                          1 cardStar Ryzeal
                           Rarity
                          1 cardStar Ryzeal
                          Star Ryzeal
                          LIGHT 4
                          Star Ryzeal
                          • ATK:

                          • 1800

                          • DEF:

                          • 0


                          You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                           Rarity
                          3 cardSword Ryzeal
                           Rarity
                          3 cardSword Ryzeal
                          Sword Ryzeal
                          FIRE 4
                          Sword Ryzeal
                          • ATK:

                          • 1500

                          • DEF:

                          • 200


                          If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                          R Rarity
                          3 cardTime Thief Adjuster
                          R Rarity
                          3 cardTime Thief Adjuster
                          Time Thief Adjuster
                          DARK 4
                          Time Thief Adjuster
                          • ATK:

                          • 1200

                          • DEF:

                          • 1800


                          If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.


                          N Rarity
                          1 cardTime Thief Bezel Ship
                          N Rarity
                          1 cardTime Thief Bezel Ship
                          Time Thief Bezel Ship
                          DARK 4
                          Time Thief Bezel Ship
                          • ATK:

                          • 1000

                          • DEF:

                          • 2000


                          (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.


                          R Rarity
                          3 cardTime Thief Regulator
                          R Rarity
                          3 cardTime Thief Regulator
                          Time Thief Regulator
                          DARK 4
                          Time Thief Regulator
                          • ATK:

                          • 600

                          • DEF:

                          • 200


                          If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.


                          SR Rarity
                          3 cardTime Thief Winder
                          SR Rarity
                          3 cardTime Thief Winder
                          Time Thief Winder
                          DARK 4
                          Time Thief Winder
                          • ATK:

                          • 1800

                          • DEF:

                          • 1300


                          You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.


                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          1 cardBonfire
                          UR Rarity
                          1 cardBonfire
                          Bonfire
                          Spell Normal
                          Bonfire

                            Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                            UR Rarity
                            2 cardCalled by the Grave
                            UR Rarity
                            2 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              UR Rarity
                              1 cardCrossout Designator
                              UR Rarity
                              1 cardCrossout Designator
                              Crossout Designator
                              Spell Quick
                              Crossout Designator

                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                Tag(s):

                                 Rarity
                                1 cardRyzeal Cross
                                 Rarity
                                1 cardRyzeal Cross
                                Ryzeal Cross
                                Spell Field
                                Ryzeal Cross

                                  You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                   Rarity
                                  1 cardRyzeal Plugin
                                   Rarity
                                  1 cardRyzeal Plugin
                                  Ryzeal Plugin
                                  Spell Quick
                                  Ryzeal Plugin

                                    Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.


                                     Rarity
                                    3 cardSeventh Tachyon
                                     Rarity
                                    3 cardSeventh Tachyon
                                    Seventh Tachyon
                                    Spell Normal
                                    Seventh Tachyon

                                      Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                      N Rarity
                                      1 cardTime Thief Hack
                                      N Rarity
                                      1 cardTime Thief Hack
                                      Time Thief Hack
                                      Spell Continuous
                                      Time Thief Hack

                                        During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        Triple Tactics Talent
                                        Spell Normal
                                        Triple Tactics Talent

                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                          Tag(s):

                                          UR Rarity
                                          3 cardInfinite Impermanence
                                          UR Rarity
                                          3 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                             Rarity
                                            1 cardRyzeal Plasma Hole
                                             Rarity
                                            1 cardRyzeal Plasma Hole
                                            Ryzeal Plasma Hole
                                            Trap Normal
                                            Ryzeal Plasma Hole

                                              Target face-up cards your opponent controls, up to the number of "Ryzeal" Xyz Monsters you control; destroy them, then you can attach 1 "Ryzeal" card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a "Ryzeal" monster. You can only use each effect of "Ryzeal Plasma Hole" once per turn.


                                              SR Rarity
                                              1 cardTime Thief Power Reserve
                                              SR Rarity
                                              1 cardTime Thief Power Reserve
                                              Time Thief Power Reserve
                                              Trap Continuous
                                              Time Thief Power Reserve

                                                Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine "Time Thief" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of "Time Thief Power Reserve" once per turn.


                                                R Rarity
                                                1 cardTime Thief Retrograde
                                                R Rarity
                                                1 cardTime Thief Retrograde
                                                Time Thief Retrograde
                                                Trap Counter
                                                Time Thief Retrograde

                                                  When a Spell/Trap Card is activated while you control a "Time Thief" Xyz Monster: Negate the activation, and if you do, attach that card to a "Time Thief" Xyz Monster you control as material. You can only activate 1 "Time Thief Retrograde" per turn.


                                                  UR Rarity
                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                  UR Rarity
                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  LIGHT
                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 3000


                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                  Tag(s):

                                                  R Rarity
                                                  1 cardExosister Asophiel
                                                  R Rarity
                                                  1 cardExosister Asophiel
                                                  Exosister Asophiel
                                                  LIGHT
                                                  Exosister Asophiel
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1800


                                                  2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                                                  UR Rarity
                                                  1 cardLight Dragon @Ignister
                                                  UR Rarity
                                                  1 cardLight Dragon @Ignister
                                                  Light Dragon @Ignister
                                                  LIGHT
                                                  Light Dragon @Ignister
                                                  • ATK:

                                                  • 2300

                                                  • DEF:

                                                  • 1500


                                                  2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                                                  SR Rarity
                                                  1 cardMereologic Aggregator
                                                  SR Rarity
                                                  1 cardMereologic Aggregator
                                                  Mereologic Aggregator
                                                  DARK
                                                  Mereologic Aggregator
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 3000


                                                  2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                  R Rarity
                                                  1 cardNumber 102: Star Seraph Sentry
                                                  R Rarity
                                                  1 cardNumber 102: Star Seraph Sentry
                                                  Number 102: Star Seraph Sentry
                                                  LIGHT
                                                  Number 102: Star Seraph Sentry
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.


                                                  SR Rarity
                                                  1 cardNumber 105: Battlin' Boxer Star Cestus
                                                  SR Rarity
                                                  1 cardNumber 105: Battlin' Boxer Star Cestus
                                                  Number 105: Battlin' Boxer Star Cestus
                                                  FIRE
                                                  Number 105: Battlin' Boxer Star Cestus
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 1600


                                                  3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                                                  SR Rarity
                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                  SR Rarity
                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                  EARTH
                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  Number 60: Dugares the Timeless
                                                  FIRE
                                                  Number 60: Dugares the Timeless
                                                  • ATK:

                                                  • 1200

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                   Rarity
                                                  2 cardRyzeal Detonator
                                                   Rarity
                                                  2 cardRyzeal Detonator
                                                  Ryzeal Detonator
                                                  LIGHT
                                                  Ryzeal Detonator
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                   Rarity
                                                  2 cardRyzeal Duo Drive
                                                   Rarity
                                                  2 cardRyzeal Duo Drive
                                                  Ryzeal Duo Drive
                                                  FIRE
                                                  Ryzeal Duo Drive
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                                  SR Rarity
                                                  1 cardStarliege Photon Blast Dragon
                                                  SR Rarity
                                                  1 cardStarliege Photon Blast Dragon
                                                  Starliege Photon Blast Dragon
                                                  LIGHT
                                                  Starliege Photon Blast Dragon
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 2500


                                                  2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.


                                                  SR Rarity
                                                  1 cardTime Thief Perpetua
                                                  SR Rarity
                                                  1 cardTime Thief Perpetua
                                                  Time Thief Perpetua
                                                  DARK
                                                  Time Thief Perpetua
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 2500


                                                  2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.


                                                  UR Rarity
                                                  1 cardTime Thief Redoer
                                                  UR Rarity
                                                  1 cardTime Thief Redoer
                                                  Time Thief Redoer
                                                  DARK
                                                  Time Thief Redoer
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.



                                                  TIME THIEF Decks in MASTER DUEL








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